A Setback

Reading Time: 3 minutes

Well, back in March I finally had what I thought was a ready draft of my latest story written. So I submitted it to my editor for review. She had lavish praise for the world-building including the Guacuno language and lots of favorable comments on some of the subplot stories and characters, but two almost obscure comments stopped me from opening the parachute on my happy landing. Paraphrasing, they are:
> I don’t believe the conclusions your main character reached in his closing speech. This is not the man we know.
> The language lessons would be okay if they showed the story progressing.

If the main character doesn’t work and the story drags because the stakes for the protagonist are unclear, basically the story is a failure. You don’t have to split my head open with an ax for me to pick up on the message. (Okay, you do. This is my third book and it took that many to finally realize why the books aren’t cutting it. But I do like the ax imagery).

My takeaway is this. What I’ve learned to do is to tell a plot and not a story. I really think I have some interesting ideas, characters, and scenes, but they all drift at the mercy of the plot. The protagonist and the response to the protagonist aren’t driving the plot. If they were, then it would be a story.

I picked up and read the book “Story Genius” which I hope will be really helpful. She describes a blueprinting methodology for sequencing scenes together and describing a technique for coordinating the inner world of the protagonist, the so-called third rail that powers the story, with the external plot within each scene, and much more. All based on the cognitive science of developing the empathy of the reader for the protagonist.

So I’ve been backtracking trying to blueprint my story for the last two months. I suppose it would be easier to start another story from scratch with this methodology, but I believe in my concept, the world-building, the language, all the characters I have created except the protagonist, and the structure of the book. I really like “Story Genius” idea of not only stating the misbelief but developing the history to support it. Every scene in the blueprint has to answer the question of why. It’s been painful and I don’t have much to show for all the effort, but I do think I have some promising ideas.

Some things that I am committed to:
> The point of a sci-fi book should be a great twist on a concept:
– Bluffdale: AI isn’t going to hunt us to death, it’s going to love us to death.
– Property of Nature: Gods have an obligation to make their sentient creations fit for a world without them
– Golden Earring: Meaning comes from the survival of those that cooperate the best in the present; not from the history of those that survived as the fittest.
> Great science fiction works in the seams between indifferent technology and deep meaning. This is the space I want to write in.
> While I agree that the inner world is important, I am turned off by excessive displays of emotion to reveal inner state. You can overwrite a scene in a book just as easily as you can overact in a movie.
> I will never resolve a plot with romantic love as the resolution of meaning or conflict. In science fiction, I think it is a sign of weak writing (unless the technology has something specifically to do with that).

So this is a lead-in for future posts I will try out in print on this blog and see how they feel. If you happen to read and have a comment on any of them, feel free to drop me a line at author.mike.angel@gmail.com.